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Macintosh freeware for middle school mathmatics
A great Hang man type Word Builder game for Kids FREE
Create applications for Windows
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Middle-School (grades 5 through 9) math program written to provide skills in context. Given the English language version of a number (e.g. one thousand sixty-five and nine tenths) students must type in the numeral (e.g. 1065.9).
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A wonderful FREE program for Kids to learn English Word Building. A1 HangWord is a Hang Man type game for teaching children English Words and Spelling.
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SheerPower 4GL is the Next Generation Programming Language for Windows. SheerPower is a full development language, but shares many advantages with scripting languages -- such as ultra-fast development speeds and ease of learning the language. Sheer..
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An excellent Software program for Kids to learn English Words. Word Dummy 4.0 is a Graphical game for teaching young children English vocabulary through word-building.
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SYSTEM GATE - shows detailed view of programs running on your or your child's computer. It will help you to block programs you don't want to run on your or your child's computer.
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Rapid-Pi is an add-on for Microsoft Word (and other word processors) that provides a new, fast way to enter mathematical formulas, equations and expressions into documents. Rapid-Pi's text-based input is a simply faster way to input math.
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Snood is a fun puzzle game that tests your intellect rather than your reflexes. Your goal is to free all the trapped Snoods by launching other Snoods at them. If you connect three or more Snoods, they will transport away. If that leaves any Snoods ..
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Middle-School (grades 5 through 9) math program written to provide skills in context. Students locate points on a number line. Problems deal with fractions, decimals, square roots, and/or absolute values.
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Middle-School (grades 5 through 9) math program written to provide skills in context. Students find and plot solutions to parabolas, hyperbolas, and absolute value functions using an on-screen Cartesian plane and five moveable points.
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Middle-School (grades 5 through 9) math program written to provide skills in context. Students calculate the probability of three different types of outcomes on a slot machine: three apples, at least one apple, or no apples.
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